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Authors
Advisor(s)
Abstract(s)
The objective of this article is to present a project of a professional
nature that we have been developing in the School of Education of the Polytechnic
of Lisbon aiming the immersion of the students of the Visual Arts and Technol‐
ogies Course in real pedagogical, work, social or research contexts. In this way,
it is intended to provide students with the opportunity to collaborate into projects
with projection and consideration of inputs from the community. At the level of
applied research, this project is able to develop research in the
field
of design,
constituting an open door to the development of inter and transdisciplinary
research, collaborative with other scientific fields. As an arrival point, students
are offered the opportunity to collaborate in real projects, with a community
projection, generated in an immersive learning context, facilitating and fostering
creativity, as well as the development of cultural and social enrichment activities.
Description
Keywords
Higher education Pedagogical models Design IPL/2017/DesignLab/ESELx
Citation
Rijo C., Grácio H. (2019) DESIGNLAB4U: A Laboratory of Knowledge, Experimentation and Practical Action. In: Rebelo F., Soares M. (eds) Advances in Ergonomics in Design. AHFE 2018. Advances in Intelligent Systems and Computing, vol 777. Springer, Cham