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Nowakowski, Richard

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  • On lattices from combinatorial game theory: infinite case
    Publication . Carvalho, Alda; Santos, Carlos; Dias, Cátia; Coelho, Francisco; Neto, João P.; Nowakowski, Richard; Vinagre, Sandra
    Given a set of combinatorial games, the children are all those games that can be generated using as options the games of the original set. It is known that the partial order of the children of all games whose birthday is less than a fxed ordinal is a distributive lattice and also that the children of any set of games form a complete lat tice. We are interested in the converse. In a previous paper, we showed that for any fnite lattice there exists a fnite set of games such that the partial order of the chil dren, minus the top and bottom elements, is isomorphic to the original lattice. Here, the main part of the paper is to extend the result to infnite complete lattices. An original motivating question was to characterize those sets whose children generate distributive lattices. While we do not solve it, we show that if the process of taking children is iterated, eventually the corresponding lattice is distributive.
  • Bounding game temperature using confusion intervals
    Publication . Huntemann, Svenja; Nowakowski, Richard; Santos, Carlos
    We consider bounds for the temperatures of combinatorial games. Our first result gives an upper bound on the temperatures of the positions of a ruleset in terms of the lengths of the confusion intervals of these positions. We give an example to show that this bound is tight. Our second main result is a method to find a bound for the lengths of the confusion intervals. This pair of results constitutes the first general technique to bound temperatures. As examples of the bound and the method, we consider the temperature of subsets of positions in DOMINEERING and SNORT.
  • Ordinal sums, clockwise hackenbush, and domino shave
    Publication . Carvalho, Alda; Huggan, Melissa A.; Nowakowski, Richard; Santos, Carlos
    We present two rulesets, domino shave and clockwise hackenbush . The first is somehow natural and, as special cases, includes stirling shave and Hetyei’s Bernoulli game. Clockwise hackenbush seems artificial yet it is equivalent to domino shave. From the pictorial form of the game, and a knowledge of hackenbush, the decomposition into ordinal sums is immediate. The values of clockwise blue-red hackenbush are numbers and we provide an explicit formula for the ordinal sum of numbers where the literal form of the base is { x | } or { | x }, and x is a number. That formula generalizes van Roode’s signed binary number method for blue-red hackenbush.
  • Three-player nim with podium rule
    Publication . Nowakowski, Richard; Santos, Carlos; Silva, Alexandre M.
    If a combinatorial game involves more than two players, the problem of coalitions arises. To avoid the problem, Shuo-Yen Robert Li analyzed three-player NIM with the podium rule, that is, if a player cannot be last, he should try to be last but one. With that simplification, he proved that a disjunctive sum of NIM piles is a P-position if and only if the sum modulo 3 of the binary representations of the piles is equal to zero. In this paper, we extend the result in order to understand the complete characterization of the outcome classes, the possible reductions of the game forms, the equivalence classes under the equality of games and related canonical forms.